Find the pairs. Hold the signal. The music is a transmission.

The Carrier

"Someone Here Is Carrying You"

Find the pairs. Hold the signal. You won't know who until the last spin.

K-17: GENESIS · A CREW GAME

THE CARRIER

Find the pairs. Roll the 17. Somebody here is carrying more than they know.

HOW MANY ARE PLAYING?

CARRYING SOMEONE TONIGHT?

Someone who can't be here. They ride with the crew all game.

HOW LONG HAVE YOU GOT?

HOW TO PLAY

  1. 01Tap two tiles. You're looking for a matching pair.
  2. 02Found a pair? The 17 rolls for your points, and you go again.
  3. 03No pair? The tiles flip back. Pass the phone.
  4. 04Every 4th pair, hold the DEM dial. Land on DEM and you're out, and one of your pairs goes dark. DEM gets closer every time.
  5. 05Have to leave? Tap Time to go for the last spin.

Frequency

xhousemusic

Something in this music feels like a memory. You just haven’t looped it yet. Follow the pulse into K‑17—where cinematic sound, haunted melodies, and voices from the dark suggest a story larger than any one track. What Read more

Something in this music feels like a memory. You just haven’t looped it yet.

Follow the pulse into K‑17—where cinematic sound, haunted melodies, and voices from the dark suggest a story larger than any one track. What caught your ear may sound different the second time.

Press Play. Don’t look away…

Or do. Close your eyes. Feel the gravity pulling you closer.

Something aboard K‑17 is waiting for you to awaken.

0:00/???
  1. 1
    0:00/4:27
  2. 2
    0:00/5:19
  3. 3
    0:00/4:25
  4. 4
    0:00/3:56
  5. 5
    0:00/5:05
  6. 6
    0:00/4:29
  7. 7
    0:00/4:07
  8. 8
    0:00/5:02
  9. 9
    0:00/4:42
  10. 10
    0:00/4:18
  11. 11
    No4. 4:29
    0:00/4:29
Shift change · Deck boardShip time --:--

Your shift here is done.

The ship isn't. Somebody needs a hand somewhere.

Crew #---- Rooms entered 0 / 0

Some rooms aren't on any map. Keep taking shifts.